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6.79 Official release

Dota 6. 79 Officially released. Get the latest map on www.playdota.com

Channel log :

Channel log:
6.79 Gameplay Buyback prevents gaining unreliable gold (creeps, neutrals, etc) until your normal respawn time finishes * When buying back, 25% of the remaining respawn time will be added to your next death * Creeps now meet a bit closer to the tower in your offlane * Ranged Heroes now get the same denied experience as melee heroes (instead of less) * XP AoE increased from 1200 to 1300 * Non-Ancient Neutrals now split XP with all heroes in the AoE instead of just the team that killed them * Swapped the medium pullable Neutral Camp with the small camp * A neutral creeps camp will no longer spawn the same set of neutral creeps twice in a row * Small reduction to the pull timing duration of the mid Sentinel and mid-top Scourge camp * Satyr Soulstealer XP bounty reduced from 88 to 62 * Satyr Hellcaller XP bounty reduced from 155 to 119 * Mud Golems XP bounty reduced from 119 to 88 * Mud Golems armor reduced from 4 to 2 * Dark Troll Warlord bounty XP reduced from 155 to 119 * Polar Furbolg Ursa Warrior HP reduced from 1100 to 950 * Polar Furbolg Champion armor reduced from 5 to 3 * Satyr Trickster's Purge cast point improved from 0.5 to 0.2 * Day/Night length decreased from 6 to 4 minutes * The following heroes now have the standard 800 night vision: Drow Ranger, Mirana, Puck, Leshrac, Enchantress, Ancient Apparition, Meepo and Treant Protector * Roshan will respawn at a random time between 8 and 11 minutes after death * When Aegis expires unused, it heals the hero fully over 5 seconds (regen dispels on damage from players or buildings) * Starting gold increased from 603 to 625 * Random Gold bonus reduced by 50 * Gold for ending a spree changed from 75->600 (3x->10x) to 125->1000 * Your gold income is now 1 per 0.6 seconds, up from 1 per 0.8 seconds * Tower Last Hit bonus gold increased from 100-200 to 150-250 * Melee Barracks HP regen increased from 2.5 to 5 * Ranged Barracks HP regen decreased from 2.5 to 0 * Ranged Barracks HP reduced from 1500 to 1200 and armor increased from 5 to 10 (same EHP vs physical damage) * Evasion now stacks diminishingly (like crit, spell resistance, etc) * Can no longer orb-attack while attack restricted (such as Ethereal or Frostbite) * The following abilities no longer automatically ignore backswing time by default: Rupture, Malefice, Venomous Gale, Stifling Dagger, Flamebreak, Wave of Terror, Shadow Word and Power Cogs * Removed Slark and Broodmother from Captain's Mode * Added Medusa to Captain's Mode * Fixed an issue with magic resistance items and Meepo's innate magic resistance * Fixed a bug with Dark Rift that could cause it to select a dead unit when ground targeting * Fixed a bug with Soul Catcher targeting AOE being 50 larger than actual aoe * Fixed a bug with using BoT on a unit near trees * Fixed a bug with send back Glimpse Duration * Fixed a bug with the duration of secondary stacks of Shadow Poison lasting 8 seconds instead of 10 more at www.playdota.com
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